![emperor rise of the middle kingdom vista emperor rise of the middle kingdom vista](http://cuefactor.com/wp-content/uploads/2019/03/game_1384-523x300.jpg)
Therefore, to reduce the randomness, we need to reduce the crossings. After the walking quota is used up, he will choose the shortest path to return back to his house. If he meets a cross, he will choose a random direction. In the game, a walker will go along the path until he uses up his walking steps. To answer this question, we need to check the minimum steps a walker will do.
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Then the problem becomes: how to make a layout that could be fully covered by all kinds of walkers. If the layout of the city is not stable, it’s possible that at some point your population suddenly becomes half (citizens arrive gradually, but leave suddenly), then your industry, agriculture will suffer severely. For example, if a house do not have sufficient water (haven’t been visited by water deliver for a long time), it will degrade to the most basic hut no matter what’s the level of the house. When some houses cannot be visited by some specific walkers for a long time, it will degrade. Since population affects industry efficiency (where we make money and achieve the stage target), a stable yet efficient layout is what we want to achieve.įirst let’s see why a city will face a degradation.
![emperor rise of the middle kingdom vista emperor rise of the middle kingdom vista](https://emperor.heavengames.com/wp-content/uploads/sites/10/2021/04/building_fort.gif)
In Emperor, building layout is very important since it affects the population directly.